From 1d8796d811977d6b137568278ee52321fac600a6 Mon Sep 17 00:00:00 2001 From: Felix Yan Date: Jun 08 2018 19:35:25 +0000 Subject: Fix some typos in cs/constants.qc --- diff --git a/cs/constants.qc b/cs/constants.qc index 83916ce..79ed110 100644 --- a/cs/constants.qc +++ b/cs/constants.qc @@ -15,7 +15,7 @@ float CONTENT_SKY = -6; // sound channels // channel 0 never willingly overrides -// other channels (1-7) allways override a playing sound on that channel +// other channels (1-7) always override a playing sound on that channel float CHAN_AUTO = 0; float CHAN_WEAPON = 1; float CHAN_VOICE = 2; @@ -54,9 +54,9 @@ enum { //stats 0-31 are filled by the engine. //they are for the 'fixed function' stuff, that works without requiring csqc. -//these stats need to be standardized amoung engines, so you're not allowed to mod them, so nur. +//these stats need to be standardized among engines, so you're not allowed to mod them, so nur. #define STAT_HEALTH 0 -#define STAT_WEAPONMODEL 2 //weapon model index, as evalutated by server code. +#define STAT_WEAPONMODEL 2 //weapon model index, as evaluated by server code. #define STAT_AMMO 3 #define STAT_ARMOR 4 #define STAT_WEAPONFRAME 5